Really appreciate the work you made in building this Jerome. Merci!
Jan Mikeska
It’s a live saver for fine-tuning things and generally tweaking stuff that would take too long if I had to change the code and reload. It’s not perfect but since there is no competition it gets 5 stars. Note that both scene and threejs need to be added to the window object. Works for me on r108. If it doesn’t work for you try the following:
window.scene = scene;
window.THREE = THREE;
Supyrb GbR
Works like a charm for me (Currently on r105). I had to do a few steps to get it running:
– Add script snippet: window.scene = scene;
– Click on extension icon at top to allow reading website data
– Open a new tab, only there I was able to see the new developer tab
One feature that did not work for me is the selection box. The box won’t move in my case. Still, this helps a lot!
Anthony Tian
very convenient tool,love it !
Ariel Gimenez
No funciona pero la idea es excelente
Es exelente la idea y lo necesitamos,pero no funciona ni con los proyectos de la web,ni con los proyectos que descargue del master de github…Nose como hacer para que fucione
Jeremy
Refuses to launch with THREE r96
Julian Orth
Is super imporving development and testing time! you can simualte many object propertys and add new meshes on the fly! BIG THANKS
Pete AO
does not work anymore
Houssam Karrach
Very useful thanks
Trần Khanh Huỳnh
This is awesome. If this doesn’t work, try adding this line in your init function: window.scene = scene.
TheBrenolibre
dont work
Javier Ntaca
Very useful
Thanks a lot ! !
Renato Ruk
It works great! I love this extension, it makes three.js debugging so much easier and faster.
Robert Wilbur
This is incredibly useful. An excellent tool for fine-tuning your scene or just visualizing it.
4 / 5 stars because it is a must-have extension for developing in THREE.js, but it is missing a few (I think) critical pieces, such as:
1.) Render order control.
2.) JSON Import/Export objects.
3.) One-click Helpers for objects: Axis, Lights, Grids.
Can’t wait to see those features added and raise it up to 5 stars!
Sergei Garcia
Looks really, really useful, but it’s not working on three.js’s page of examples or on any of my demos 🙁 not sure what I’m doing wrong
Kiko Rodriguez
It runs but it’s not detecting my scene. The error on the console is:
three.js inspector: no scene to inspect. Please export it as window.scene.
Paulius Tarvydas
It’s not working
Nguyen Tuan MEC
great !
Emile swain
Great to have this. I’m wondering however if there is a changeEvent as my renderer doesn’t render all the time unless something as changed. As such changes made in the debugger don’t appear unless i force my renderer to redraw.
it does not work in three.js r126
window.scene = scene;
window.THREE = THREE;
Doesn’t work with the current version of Chrome
Really appreciate the work you made in building this Jerome. Merci!
It’s a live saver for fine-tuning things and generally tweaking stuff that would take too long if I had to change the code and reload. It’s not perfect but since there is no competition it gets 5 stars. Note that both scene and threejs need to be added to the window object. Works for me on r108. If it doesn’t work for you try the following:
window.scene = scene;
window.THREE = THREE;
Works like a charm for me (Currently on r105). I had to do a few steps to get it running:
– Add script snippet: window.scene = scene;
– Click on extension icon at top to allow reading website data
– Open a new tab, only there I was able to see the new developer tab
One feature that did not work for me is the selection box. The box won’t move in my case. Still, this helps a lot!
very convenient tool,love it !
No funciona pero la idea es excelente
Es exelente la idea y lo necesitamos,pero no funciona ni con los proyectos de la web,ni con los proyectos que descargue del master de github…Nose como hacer para que fucione
Refuses to launch with THREE r96
Is super imporving development and testing time! you can simualte many object propertys and add new meshes on the fly! BIG THANKS
does not work anymore
Very useful thanks
This is awesome. If this doesn’t work, try adding this line in your init function: window.scene = scene.
dont work
Very useful
Thanks a lot ! !
It works great! I love this extension, it makes three.js debugging so much easier and faster.
This is incredibly useful. An excellent tool for fine-tuning your scene or just visualizing it.
4 / 5 stars because it is a must-have extension for developing in THREE.js, but it is missing a few (I think) critical pieces, such as:
1.) Render order control.
2.) JSON Import/Export objects.
3.) One-click Helpers for objects: Axis, Lights, Grids.
Can’t wait to see those features added and raise it up to 5 stars!
Looks really, really useful, but it’s not working on three.js’s page of examples or on any of my demos 🙁 not sure what I’m doing wrong
It runs but it’s not detecting my scene. The error on the console is:
three.js inspector: no scene to inspect. Please export it as window.scene.
It’s not working
great !
Great to have this. I’m wondering however if there is a changeEvent as my renderer doesn’t render all the time unless something as changed. As such changes made in the debugger don’t appear unless i force my renderer to redraw.
Super helpful
awesome & handy – great job!
doesn’t work
Totally awasome