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Insight is a WebGL debugging toolkit providing a variety of capabilities enabling more productive WebGL development and more efficient WebGL applications.
Features:
Mipmap Inspector
Depth Inspector
Overdraw Inspector
Call Stack Timeline and Statistics
Program Usage Count
Duplicate Program Usage Detector
Program Viewer
Frame Control
State Variable Editor
Resource Viewer
Fork us on Github! http://bit.ly/webgl-insight
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it isnt working 🙁
Does not seem to do anything at all, guess it’s broken and unmaintained now?
Awful. It worked for like a week and then never showed up on anything again.
This plugin just cost my team 3 days of debugging and doing unthinkable, possible solutions to a very bizarre error of null canvas contexts. Please have a look at this so you can spare other potential teams from suffering endless hours of pain and debugging.
It doesn’t work.
Work only with WegGL 1.0, need an update for
Webgl2.0
Chrome Themes
Doesn’t work.
Cool! It works with three.js and helped a lot to find memory leaks
Useless. It doesn’t help me debug my Emscripten application.
Does not work
No WebGL2 support…
its not working
Not working 🙁
Abandoned by creator.
Not working…
does not work
doesnt work
Doesn’t seem to work with all the WebGL sites I’ve tested it on
Not working. I have static html with canvas and runing my emscripten compiled asm.js or wasm app. It detects canvas, but none of the tools work.
Maybe its chromes fault, because after 10 or so seconds the tab contents itself crashes.
It doesn’t help WEBGL to work
Not working.
As i understand this tool works only with canvas that present in html only from the beginning.
Cool extension but be careful it forces that are in code HTML in webgl mode so if you try to get the rendering context in 2D with getContext(‘2d’) it will return null !